![]() ![]() It’s all very peculiar, especially because the game is intentionally a lot easier than any of the previous titles. Rather than the plot being continued it’s just rehashed, except this time Plasma are obviously evil from the very start – and so there’s none of the moral uncertainty to their plans from last time. ![]() You’d think that as a direct sequel that Black/White would expand greatly on the story and characters, but if anything it deemphasises them once again. It was hardly Fantasy levels of complexity but it did try to take things a bit more seriously than normal. The premise in Poke Black White Mon Battle was a little more interesting than usual though, with Team Plasma trying to convince people to give up owning Pokem because it was cruel. Although they are technically role-playing games plot and backstory has never been very important to the Pokem games.
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